Pricing
One plan per game, and it is the best config we can honestly run. No starter tier to regret.
Minecraft
Minecraft $24 / month | Minecraft Modded $44 / month | |
|---|---|---|
| Memory | 8 GB | 16 GB |
| Storage | 50 GB | 100 GB |
| Recommended players | 40 | 20 |
| Maximum slots | 100 | 40 |
| Mod support | Plugins (Paper) | Forge / Fabric modpacks |
| Backups | Daily backup, last 7 kept | Daily backup, last 7 kept |
| Join waitlist Currently at capacity. | Join waitlist Currently at capacity. |
Garry's Mod
Garry's Mod $15 / month | |
|---|---|
| Memory | 4 GB |
| Storage | 40 GB |
| Recommended players | 32 |
| Maximum slots | 64 |
| Mod support | Steam Workshop collections |
| Backups | Daily backup, last 7 kept |
| Join waitlist Currently at capacity. |
Counter-Strike 2
CS2 Surf $20 / month | |
|---|---|
| Memory | 4 GB |
| Storage | 80 GB |
| Recommended players | 64 |
| Maximum slots | 64 |
| Mod support | Metamod / CounterStrikeSharp |
| Backups | Daily backup, last 7 kept |
| Join waitlist Currently at capacity. |
In development
We can run these and they are being packaged into plans. They are not orderable yet, and we would rather say so than take your money for something we have not finished. Email Support@kitsunetechnologies.org if you want one of these and we will tell you honestly when it lands.
- Rust10 GB · 20 GB
- Palworld8 GB · 10 GB
- Valheim4 GB · 5 GB
- Project Zomboid4 GB · 5 GB
- 7 Days to Die8 GB · 15 GB
- ARK: Survival Ascended16 GB · 50 GB
- Terraria1 GB · 1 GB
- Factorio2 GB · 2 GB
- Satisfactory10 GB · 15 GB
- Team Fortress 21 GB · 25 GB
- Left 4 Dead 22 GB · 15 GB
- Squad8 GB · 90 GB
Billing notes
- Billing is month to month through Stripe. No contracts, no setup fees.
- Cancel anytime from the billing portal in your panel. Your server runs until the end of the paid period.
- If a payment fails, your server is suspended, not deleted. Your world and files stay put.
- Prices can change in the future, always with advance notice and never mid-cycle.
- Capacity is limited on purpose. We cap servers per machine, and a full plan shows a waitlist instead of overselling.